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Payments 101..201..301 for Online Gaming

Lecturer: Steven Klebe, Danal, Inc. (BilltoMobile.com)

Since the beginning of commerce online there has been much confusion around this seemingly simple concept of how to take a payment. This session by a speaker who has been an active participant in this realm since the dawn of ecommerce will provide the attendees with a solid broad framework as well as tangible detailed knowledge and resources to facilitate their companies ability to generate direct revenue from their customers. As advertising revenue as the primary source for many online games reaches its peak, it is imperative that online gaming companies have all the tools necessary to maximize their direct revenue opportunities. In the tangible goods world of ecommerce, there is a rapidly growing segment of Alternative Payment options but they all lack focus and features related to the needs of the online gaming industry.

Intended Audience: Senior business management including CEOs, CFOs, VPs of Business Development, Chief Marketing Officers and Chief Technical Officers.

Prerequisites: Attendees should have some general knowledge about how their companies take payments from their consumers today and a need to better understand how they can be more effective in the future.

Format: Lecture

Track: Business/Legal

Date/Time: Tuesday, 2:00 PM

Room: Salon F

Klebe - Payments 101 201 301.pdf

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