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Reinventing HabboLecturer: Osma Ahvenlampi, SulakeHabbo is one the world’s largest and fastest growing virtual worlds and social networking services for teenagers. Localized Habbo communities in 31 countries from Australia and Brazil, across Central Europe and South America to United States are visited by millions of teenagers every week. It's a unique mix of a virtual world, a games platform where players create the rules, and social networking. In this session you will hear how Sulake, the company behind Habbo, increased its productivity by switching from large updates to incremental development powered by Scrum and redesigned its processes for continuous replanning. This required rethinking product performance measurement, user feedback mechanisms and testing in order to be able to extract maximum value out of the development capabilities. Intended Audience: Producers and development directors Prerequisites: While light on technical content allowing participation by a wide audience, attendees should have familiarity with agile development basics. Format: Lecture Track: Programming Date/Time: Thursday, 2:00 PM Room: Seaport
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