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Security and GamesModerator: Dave Weinstein, MicrosoftWhere is the balancing point between security and features? What constitutes a security issue? What security threats should receive the bulk of those development resources devoted to security issues? How does this change between casual games and AAA releases? For MMOs? Browser games versus stand-alone titles? What does user-created content mean for the risk profile of a game? How can producers judge the security threats? How can developers make the case for or against design decisions? How can designers factor security into the initial design? Complicated issues seldom have simple answers. This is a free-flowing discussion of the security issues that face professional developers in the modern environment. Intended Audience: All. Prerequisites: None. Format: Roundtable Track: Programming Date/Time: Thursday, 2:00 PM Room: Salon E |
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