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Charlie Hite

Charlie Hite
Senior Producer, Tools and Technology, LucasArts

Charlie currently runs the Shared Technology group at LucasArts. He has been managing software development for 20 years; most recently he lead the team that developed cross platform online solutions used by games including TimeSplitters 3, the Battlefield console franchise, Battle for Middle Earth console, Need for Speed and others. As part of an EA team, Charlie worked with Microsoft and Sony on their online solutions. He also managed the original EA Downloader and DRM solutions for EA Online.

Panelist: Console 2.0 - Taking Console games Online, Tuesday, 2:00 PM, Harbor

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